<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
  <Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
  <PropertyGroup>
    <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
    <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
    <SchemaVersion>2.0</SchemaVersion>
    <ProjectGuid>5270e827-569e-4d1a-a4a5-54ebd6d3f47d</ProjectGuid>
    <OutputType>Exe</OutputType>
    <RootNamespace>Cuda</RootNamespace>
    <AssemblyName>Cuda</AssemblyName>
    <TargetFrameworkVersion>v4.5</TargetFrameworkVersion>
    <Name>Cuda</Name>
  </PropertyGroup>
  <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
    <DebugSymbols>true</DebugSymbols>
    <DebugType>full</DebugType>
    <Optimize>false</Optimize>
    <Tailcalls>false</Tailcalls>
    <OutputPath>bin\Debug\</OutputPath>
    <DefineConstants>DEBUG;TRACE</DefineConstants>
    <WarningLevel>3</WarningLevel>
    <PlatformTarget>AnyCPU</PlatformTarget>
    <DocumentationFile>bin\Debug\Cuda.XML</DocumentationFile>
    <Prefer32Bit>true</Prefer32Bit>
  </PropertyGroup>
  <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
    <DebugType>pdbonly</DebugType>
    <Optimize>true</Optimize>
    <Tailcalls>true</Tailcalls>
    <OutputPath>bin\Release\</OutputPath>
    <DefineConstants>TRACE</DefineConstants>
    <WarningLevel>3</WarningLevel>
    <PlatformTarget>AnyCPU</PlatformTarget>
    <DocumentationFile>bin\Release\Cuda.XML</DocumentationFile>
    <Prefer32Bit>true</Prefer32Bit>
  </PropertyGroup>
  <ItemGroup>
    <Reference Include="Alea.CUDA">
      <HintPath>..\..\Alea.cuBase.1.2.680\Alea.CUDA.dll</HintPath>
    </Reference>
    <Reference Include="mscorlib" />
    <Reference Include="FSharp.Core, Version=4.3.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
      <Private>True</Private>
    </Reference>
    <Reference Include="System" />
    <Reference Include="System.Core" />
    <Reference Include="System.Drawing" />
    <Reference Include="System.Numerics" />
  </ItemGroup>
  <ItemGroup>
    <Compile Include="Program.fs" />
    <None Include="App.config" />
  </ItemGroup>
  <PropertyGroup>
    <MinimumVisualStudioVersion Condition="'$(MinimumVisualStudioVersion)' == ''">11</MinimumVisualStudioVersion>
  </PropertyGroup>
  <Import Project="$(MSBuildExtensionsPath32)\..\Microsoft SDKs\F#\3.0\Framework\v4.0\Microsoft.FSharp.Targets" Condition=" Exists('$(MSBuildExtensionsPath32)\..\Microsoft SDKs\F#\3.0\Framework\v4.0\Microsoft.FSharp.Targets')" />
  <!-- To modify your build process, add your task inside one of the targets below and uncomment it. 
       Other similar extension points exist, see Microsoft.Common.targets.
  <Target Name="BeforeBuild">
  </Target>
  <Target Name="AfterBuild">
  </Target>
  -->
</Project>